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In General
- Assist Character: In battle, they're for summoning a set number of times per stage to either help damage and/or debuff enemies, or to help heal/buff your allies, all within a radius.
- Status Buff: Each Beast God come with a passive buff to the units, typically to those of a specific class.
Vivivace
Beast God Vivivace
Pictured: her form as a summonable Beast God.
One of the Beast Gods recorded in the Genesis, an incredibly small cat girl in a revealing maid outfit, who serves as the protagonist's guide.
- A-Cup Angst: Suggests in the second event to be unhappy with her usual form's lacking bust, informing Anishira that milk alone can't grow your breasts as if she learned from experience, and is more than interested in Melissa's offer towards the goblin girls of how to properly grow one's bust.
- Cat Girl: She's a cat goddess with the ears and tail to show.
- Dual Age Modes: Her usual form is that of a small and young-looking girl the size of one's palm of hand, while her large form that's exclusively seen in battle as a summon is not only... large, but also far more mature in figure.
- Failed Attempt at Drama: In the prologue, she tries to portray an air of grace with the way she poses to introduces herself and welcome the boy to Gespenst Island... all the while she's still covered head to toe in saliva from her stunt of waking the boy by entering his esophagus.
- Playing with Fire: Vivivace (L)'s summon ability is casting pillars of fire which converge on one large area to damage enemies within range.
- Stripperific: Her default maid ensemble, with the revealing midriff and very short skirt.
- Troll: She's rather mischievous and is not above messing with both the protagonist and the other monster girls. One instance where the protagonist was left naked and Muzzle preemtively covered her eyes to not shoot them out of instinct, she lies to the latter about the boy covering up and that she could look now, leading to the wolf girl freaking out and the boy having to dodge more gunfire.
- Your Size May Vary: She's described as "palm-sized" in her introduction, with the VN cutscenes generally depicting them as smaller than all the other monster girls, yet she's also shown equal to the boy in height in the Gacha pull animation.
Faroluce
- Foxy Vixen: She's a provocatively dressed and well-endowed fox girl goddess.
- The Gadfly: She sets in motion the events of the "Welcome to Gespens Island" event mission by handing Torus a "Teardrop of the Gods", which ends up influencing several other monster girls the protagonist comes across into exasperating their desires towards them — having done this just to see the protagonist's flustered reaction in the resulting situations with her far-seeing magic.
- Not Herself: When the "Teardrop of the Gods" ends up cracking and has its monster girl enthralling properties go haywire, she herself becomes a victim to it as well near the end, forcing the protagonist into fighting the goddess and her disciples to calm them down.
- White Mage: As a summonable Beast God, she serves this purpose, healing a bunch of allied units in a small radius. Her brief antagonistic role also has her periodically heal the enemies throughout the last stage of their debut event.
Nidhoggr
- Breath Weapon: They attack the field by breathing toxic gas.
- Mythical Motifs: They're based on the dragon of the same name from Norse Mythology.
- Status Infliction Attack: Their attack has a chance (which becomes better or guaranteed once upgraded) to inflict a potent poison effect on the enemies, a trade-off for the lower damage and smaller radius in contrast to Vivivace's fire attack.
Solas
A special collaboration "Beast God" from Sennen Sensou Aigis. She was earned by clearing all normal stages of the "Isekai Eirian" event.
- All or Nothing: Her attack does high physical damage that, at worst, can be countered by enemies with naturally high defense, but can be useful in wiping out tougher enemies that Vivivace (L) can't do immediately. Consequently, Solas's attack can only be used one per battle — one wrong summon, and she goes to waste.
- Meteor-Summoning Attack: She rains fiery meteors onto the field, much like how she attacks in her home game.
The Protagonist / Master
- Accidental Misnaming: He's unable to properly call Vivivace by name, calling them anything from Violinist, Vichyssoise, etc. Funnily enough, he can properly address the names of every other monster girl, but also other Beast Gods with similar name patterns like Faroluce, something Vivi's not amused with.
- Amnesiac Hero: The story starts with the boy waking up on a beach with no memories of his past, leaving him in the dark to who they once were or how they got there.
- Butt-Monkey: Even putting aside being at the mercy of a bunch of perverted monster girls, and the various undignified situations that follow as a result of that, how he's treated in the Gacha pull is nothing but pure slapstick: drop-kicked into the summoning pool by Vivi, subsequently fished out by the Beast God with other summoned monster girls in tow and then sent flying into the background from the force of Vivi's fishing pole yank.
- The Chessmaster: While a capable strategist when it comes to commanding the monster girls in battle, he proves himself capable of this in chapter 5. With help from Fermi as a double agent, Eloise gets manipulated into thinking that the harpy girl, Silva, and Asta are loyal to her courtesy of both her alleged bloodline with the boy of Genesis and the monster girls descending from those that betrayed the boy of Genesis, with the girls in reality only serving them to lull the enemy into a false sense of security — though, this plan doesn't pan out too well with both "opposing" monster girls treating the fabricated situation seriously enough to end up exhausted fighting each-other.
- Everyone Has Standards: Though he's very patient with even the most blatantly lustful monster girl who put him through some humiliating situations, Ratta proves to be the one monster girl that he cannot tolerate for her unpleasant behavior and antics, especially after the latter stole all his underwear to give away to a bunch of lustful monster girls and chose to give back the soiled underwear "used" by Kuromi.
- Hello, [Insert Name Here]: Starting a fresh save on Mobile gives the option of naming the boy, with the default being the Japanese characters for "Main Character". He's rarely ever addressed by the chosen name, most characters instead sticking to his title of "Master".
- Nice Guy: He's defined by his kindness and patience towards anybody, whether it'd be the monster girls who lust after him, or even the enemies who'd want him dead.
- Non-Action Guy: He has no fighting capabilities, thus relying on any monster girl allied to them to help defend against any threat.
- Only Known by Their Nickname: Because of his memory loss leaving his name forgotten and being associated with the boy of Genesis, he's often called "Master" by the other monster girls. Even with the reveal of his actual name along with his heritage, he remained being called "Master" by most other characters, and "Prince" by an even fewer number.
- Pretty Boy: Described as such by a few monster girls, with them fawning over his feminine appearance.
- Really Royalty Reveal: Played With. While introduced as a blank slate due to amnesia, halfway through the first chapter, a cutscene shows the knights of Racion wanting to kill the boy because they looked like the first prince and was labeled an impersonator by Brayden. It isn't until the end of chapter three that Shisui identifies them as Racionel the Fifth, the first prince of the Kingdom.
- Smart People Play Chess: A flashback Brayden has reveals that the prince had engaged with the former in a battle of chest shortly after the latter had succeeded the prior prince. While he didn't start out too good due to both age and inexperience, he soon gets better through perseverance to even the score and even pushed Brayden into a corner, and although he lost the game, Brayden couldn't help but admit that the prince may have a talent for military strategy — prophetic to the boy's talent for commanding monster girls.
Poachers
- No Name Given: While there are multiple unique faces among the poachers, they all aren't given a proper name beyond "Female Archer A" and the like.
- Too Kinky to Torture: Those who have been subjected to "punishment" usually awaken to a newfound lust, thus perpetuating their deeds as poachers for the sake that they'll recieve more in return.
Poacher trio
A group who aim to make a profit off of capturing monster girls and selling them off.
- Evil Poacher: Their modus operandi, aiming to capture exotic monster girls and make a load of money.
- Greater-Scope Villain: They're revealed to be this for the first set of event stories — from spreading the rumor of Holstein milk having breast-enhancing properties, giving Thiele the info about the "Big Breast Destruction Curse" under disguise, to even convincing a bunch of bandits to steal Lapwan's lamp — all to cause enough chaos so the monster girls would fight each-other to exhaustion so they can snatch them all up.
Eloise
- Dressed Like a Dominatrix: While her "outfit" is far from a standard dominatrix ensemble, it still has the frame of one, with a whip attached to one side, highlighting the girl as particularly sadistic poacher.
- For the Evulz: In her first proper encounter, she sums up her reasoning behind poaching monster girls, knowing full well that it's immoral yet not caring in the slightest.
- Hidden Depths: She's actually rather knowledgeable about the ancient high-tech civilization which preceded the setting, to which she recites as she explores an abandoned warship that's long been buried under a remote island.
- Stripperific: Her choice of clothing makes the standard Dominatrix ensemble seem not-so-shameless by comparison.
Maisie
- Eyes Out of Sight: The hood she wears blocks her eyes in all scenes she's in.
- In the Hood: To highlight them as a mischievous member of the team, she's got a cloak that hides much of her face aside from the Slasher Smile.
Camilla
- Nun Too Holy: Downplayed. While a priestess who answers to her God and is the Token Good Teammate of the bunch, she's still a member of a group who poaches monster girls for profit. Not to mention how she, during her time held captive, tries to make herself sympathetic to make the monster girls let her go.
- Token Good Teammate: While she's very much a poacher alongside her "friends", and her first appearance has her try to invoke sympathy in her captors so she could be let go, she stills represents a lighter moral compass among the three — claiming to be the one member of the group adverse to the act of poaching and tried to convince her childhood friends to not go down said path, ineffective she may be at doing so.
- Token Religious Teammate: She has the appearance of a priestess, along with being devout in her following of God — even as she accompanies a group of poachers.
- White Mage: Her purpose as an enemy in gameplay, periodically healing her allies and/or herself whenever they're not at full health.
Kingdom of Racion
Brayden
- Arc Villain: He's the antagonist of chapters one to five, being the one who sent the knights of the kingdom to hunt down and kill the protagonist, with them meeting face-to-face by the last chapter.
- Evil Is Petty: Upon finding out that prince Racionel is alive — stranded far from civilization with amnesia — he ordered his order of knights to execute him under the impression that he's an imposter daring to mimic the first prince, all because he'd lose his place as prime minister if the first prince were to return to power.
- Red Is Violent: His armor is colored red, and he blatantly wants the prince dead for his own agenda.
- Villain Respect: Upon having a flashback to a monster girl chess board session with the prince, whom had previously failed to beat them but showed promise in their military strategy, Brayden can't help but admit to the prince doing well coming this far, given how he's just been beaten by them with his favored strategy in the game.
Shisui
- Blue Is Heroic: She, a Token Good Teammate of the knights of Racion who ends up siding with the prince upon realizing that he's no imposter, is adorned with a largely blue ensemble.
- Dragon Tamer: Late into chapter three, she ends up hitching a ride atop a dragon to tame it, with said dragon serving as the end-boss of the respective chapter. While imprisoned for siding the "imposter" prince, she ended up freed by the same dragon breaking her out.
- Heel–Face Turn: While starting out as an enemy of the group, upon realizing that the boy she's commanded to target isn't an imposter but the real deal, she makes it her goal to confront Brayden about this and, upon being imprisoned for siding with the boy, breaks out to aid them in the final battle with the Racion knights.
- Token Good Teammate: Out of all the knights of Racion sent to exterminate the boy for impersonating the first prince, she's the one who's had reservations in actually killing them — at most willing to apprehend him to confirm her suspicions. And once she's finally confirmed the boy to actually be the first prince, she suspects foul play from Brayden, the knight commander.
- What Happened to the Mouse?: She doesn't appear past the conclusion of the Racion Kingdom arc, where she's last seen concerned with the prince staying around with the monster girls engaging in the second "Gespens Island Boy's Revolutionary War" debate. She presumably returned to her home kingdom, but it doesn't explain why she left the prince behind.